I am a gameplay programmer with one released mobile game built with Unity. I have 5 years of professional coding experience with C# and web development.
Link: Portfolio Page
What I Did: Built and shipped a game on a one person team based on a web game I played in the past. Programmed all gameplay, created all of the art assets, sound effects, designed new gameplay features, designed and created a REST API in C# for a shared leaderboard hosted on AWS, created and managed an instagram profile for marketing, worked with users to gather and implement feedback.
Studio: bubblgames (self-employed owner)
Platforms: iOS / Android / Web
Team size: Just Me
Project length: 3 months of active development, 2 years of maintenance & support
Engine and tools: Unity, AWS, C#, Affinity Designer, iMovie, Logic Pro
Dates: April 2019 - Present
Link: Portfolio Page
Code: GitHub
What I Did: Designed, programmed a full game in 48 hours including some original art and sound effects.
Platforms: Web
Team size: Just Me
Project length: 48 hours
Engine and tools: Unity, C#, Affinity Designer, Audacity, Aseprite
Dates: October 6, 2021 - October 8, 2021
Link: Portfolio Page
What I Did: Programmed, delivered a full Missile Command clone as a part of a Game Jam
Platforms: Web
Team size: Just Me
Project length: 10 days
Engine and tools: Godot, Affinity Designer, Bfxr, Aseprite
Dates: Sepetember 8, 2021 - September 18, 2021